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Greater NY/NJ
WHAT IS WATER TAG ?
Water tag is an extremely fun and wet activity, where players wear a special vest and use a powerful water launcher.
The vest is uniquely designed with holes at the top & a water collection compartment at the bottom with advanced measuring capabilities.
Once the opposing team sprays water into your vest, a ball starts to float to the top and will display when you disqualified.
Falcon Extreme Water Tag is the Number #1 water sport in Israel.
The Games
In an hour we will run through three different scenarios/games
Game Rules
First scenario (stay alive) :
The objective of the first game is to fill your opponent’s vest with water.As soon as water splashes into the holes on the vest, the compartment below fills up and the yellow ball starts to float to the top. Once a player’s vest fills up, they aren’t eliminated, instead the opposing team gets 20 points. The player can empty his vest and reenter the arena at any time.
On the side of each barrel, 10 electronic sensors will light up either red or green. Shooting water at the sensor in your teams’ color will earn the team a point on the scoreboard.The team that accumulates the most points from shooting the vests and shooting the sensors on the barrels will be deemed the winning team.
Second Scenario (Capture The Flag) :
This game is based on the first scenario however, this time there will only be two sensors lit in the arena, one red and one green.
The flags are added to the playing field, behind the last barrel of the opposing team. To fill the flag, each team will need to take water from their side of the arena and run all the way over to behind enemy lines to fill their flag.
The team that captures the flag will earn 400 points.
The team that earns the most points from shooting vests, sensors and capturing the flag will be the winning team.
Third Scenario (Battle Royale) :
Here it’s everyone for themselves!!!
No teams, no friends. If your vest fills up, you are out of the game.
During the game the zone will get smaller and smaller. A player who goes beyond the boundaries of the zone will be disqualified.
The last five players in the arena at the end are the winners.